![]() Bug Fix: Buffs aura now properly follow the model during certain animations.Bug Fix: Now adds a revealed marker to the target, including stealthed targets.Gathering Swarm stacks renamed to Zz'Rot Swarm.Bug Fix: Debuff now properly spreads onto the closest target even after killing zombie Sion during the ability's effect.Bug Fix: Voidlings now properly trigger Manaflow Band.Updated to rotate spaceships to better match hitbox.New beam, hit, and AoE effects, including a more thematic pool.New debuff effect and a beam effect when the debuff spreads to other enemies.New quickcast indicator to better represent its actual hitbox.Made it a bit brighter to match other spell shields. Reduced some of the noise from the shield.New basic attack missiles and hit effects.Bug Fix: Fixed an SFX bug where the initial portion of the ability couldn't be heard if he casts the ability from Fog of War.Bug Fix: Hitting him triggers more metallic sounds.AP ratio reduced to 55% AP from 65% AP.Bug Fix: Damage reduction no longer fails to reduce damage that subsequently triggered Night Harvester's Soulrend.Bug Fix: No longer is consumed or refreshed incorrectly under certain circumstances.Bug Fix: Crowd control immunity is no longer consumed by Blast Cones triggered by allies.Magic resistance growth increased to 1.Health growth increased to 101 from 87.New Effect: Now executes minions below 15 − 45 (based on level) health.Bug Fix: Now properly triggers Manaflow Band when it spreads to an enemy champion after having done so multiple times.Bug Fix: Now properly spreads when it kills a minion.Shurelya's Battlesong Turbo Chemtank Youmuu's Ghostblade Gargoyle Stoneplate Randuin's OmenĪll item-actives not specified above interruptīarrier Clarity Cleanse Exhaust Ghost Heal Ignite Smite 5 seconds of channeling.ĭisabled for the first 0. The following table refers for interactions while Malzahar is channeling:ĭisabled if attacking Nether Grasp target.Malzahar places himself onto the ground and interrupts displacements affecting him upon starting the channel.Nether Grasp and Null Zone count as two different abilities for effects such as Electrocute.Removing the suppression will also remove the reveal.The tether will not break if the target enters a zombie state or enters resurrection.Applies persistent damage for the tether and persistent area damage to enemies within the Null Zone.Void Shift will prevent Chum the Waters from attaching to him.Void Shift will specifically not deactivate if Malzahar eats Honeyfruit or is within a hostile Frozen Heart passive aura.The effect must not damage Malzahar for this event to take place. Wall of Pain) will also ignore Void Shift despite its crowd control immunity. Since spell shields are precedent over Void Shift, applied crowd control from effects that cannot be blocked by spell shields (i.e. ![]() If the triggering hostile ability does not contain a crowd control effect, both Void Shift and the spell shield break simultaneously. Spell shields take priority over Void Shift.(bug) The damage taken must be from an effect that cannot be negated by spell shields. However, if Malzahar has a spell shield and the shield fully mitigates the damage, Void Shift does not trigger.Void Shift triggers even if the shield negated the damage entirely. Shields will take priority over Void Shift, but the buff will still be consumed (does not reduce damage inflicted).It does not deactivate against the Nexus Obelisk.Void Shift will not mitigate true damage but the buff will still be consumed.Void Shift will not resist allied crowd control nor will it be deactivated by them.
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